Task 1: Racing Game Audio


Need For Speed: Most Wanted

Need for Speed: Most Wanted is a 2005 racing video game developed by EA Black Box and published by Electronic Arts. It is the ninth installment in the Need for Speed series. The game features street racing-oriented game play, with certain customisation options from the Need for Speed: Underground series. The game is succeeded by Need for Speed: Carbon, which serves as a sequel to Most Wanted.

Most Wanted has been released for Nintendo DS, Microsoft Windows, PlayStation 2, Xbox, GameCube, Game Boy Advance and is the first Need for Speed game released for the seventh generation console, the Xbox 360, as one of the system’s launch titles.

The game includes sounds which most car games have. The start of the game provides a movie-like scene of cars racing against each other, the sounds consist of non-diegetic and diegetic sound.

Diegetic sound is any sound presented as originated source within the screening world. Such as characters talking, the sound of objects moving or music coming from an instrument on the screen.

Forms of diegetic sound in the game I have chosen are:

  • Engine noises
  • Screeching
  • Crashing sounds

Non-diegetic sound is neither visible on screen nor has it been implied to present in the scene such as a narrators commentary and sound effects added for dramatic effect.

  • Mood music
  • Characters narrating

Most of the races in the game have music played over it, most likely to give the player more adrenaline whilst racing. Many car games include cut scenes to describe the story of the game to the player, these parts often have a music played behind the scene so the player doesn’t lose interest in the game whilst the cut scenes play.

Music played in Most Wanted are written by bands that aren’t very commonly known, mostly to not only bump up the bands population but also because the producers of the game enjoy the music and believe it fits in with certain parts of the game.

The main menu consists of multiple songs from different bands from different countries, however they consist of the same genre to keep a theme during the main menu.Screen Shot 2016-12-06 at 09.54.29.jpg

Then during the races there is an array of different genres, many metal and electronic songs. Some even feature bands that are fairly famous in their genres, such as Bullet For My Valentine who have released multiple albums and Avenged Sevenfold, both ongoing bands to this day. As the game was in 2005, this may have even helped them with their careers and collecting more fans to their fanbase.

Screen Shot 2016-12-06 at 09.57.04.jpg

Most of the time any other audio is diegetic and can be heard as surrounding sound. Having more realistic sound in a game adds to the atmosphere and can help the player become more involved in the game.

Overall the sounds of the game are very common to other car games and the creators thought carefully of the sound itself, focusing the game on something more realistic and development is also included in the 2012 game released in a few year times.


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